Skin Shader Update
Well, it’s still got a ways to go, but we’re getting there. This shader uses fake SSS (subsurface scattering), which it applies differently for each color channel (so the skin has a reddish glow when it’s lit by SSS instead of direct light), and a bunch of other effects as well.
The rest of the testing images can be seen in this Imgur gallery: http://imgur.com/a/JLXWd
Also, I’ll make another eyebrow for her 😛
Filed under: Characters | Leave a Comment