This boss isn’t complete yet (no hands, no elbows…), but it’s my favorite so far. It’s a giant magical ice robot with a hammer.
Shoot the knees to make him fall over (not implemented yet).
Hammer “sweep” attack:
The knees emit more shards the more you damage them.
I also added a rocket-powered bow! 😀 It needs a ton of work, but it shoots, and you can hold the mouse button to charge up the rocket thrusters and make your arrow travel faster and do more damage.
Aaaand I made an “electric stepper” spell that follows the ground. I’m looking forward to using similar line effects on other spells.
Filed under: Combat, Monsters, Weapons and spells | Leave a Comment
Tags: blender, boss battle, game, gamedev, games like dark souls, games like mass effect, ice cave graphics, in-game hair, indie game, melior, monsters, rpg, sci fi game, sci fi rpg, terra melior, terra melior rpg, the hero is dead, theheroisdead, unity, unity game, unity hair, unity monsters, unity3d