Archive for May, 2014

Hey everyone! Here’s a new level.  It’s got terrain sections separated by indoor base sections.  I’ve been using it for everything lately. Here are some changes I made today.  I’ll probably work on the game later tonight but I have some stuff to do first.  Anyways, this is what I did this morning and afternoon: […]


        Hey everyone! I’ve been experimenting with new ways of making monsters quicker, and with higher quality textures.  Here’s an ogre unicorn I started this weekend.  I used the skin modifier to create the basic shape, and then sculpted after that. He’s probably going to be a recurring mini-boss, and use a […]