Armor Updates and some Battle Screenshots

08Oct14

Hey all!

Here’s a quick look at the new player armor!  But first, some action shots with a new heavy version of the DevilSeeker monster!  As you can see, the player is not doing well, and has lots of blood stains on her armor.

AssetsScreenshot10_fx

The player got pushed away in this next picture – so it actually did hit her:

AssetsScreenshot11_fx

That monster is actually way too hard right now.

Armor:

Screen shot 2014-09-29 at 11.38.16 AMScreen shot 2014-09-29 at 11.39.17 AMScreen shot 2014-09-29 at 11.39.45 AM

I’m going for a Sci Fi Battlewitch look.

Screen shot 2014-09-29 at 11.40.18 AMScreen shot 2014-09-29 at 11.40.40 AM

Features:

  • Almost every shader used is custom
  • Human and monster blood that appears to “spread”
  • Ice layer for when player is slowed
  • Dirt / scratch layer
  • Modified ramp specular for a more metallic look
  • Reflection cube mapping
  • Chainmail layer that automatically extrudes itself
  • And more subtle metal effects!

Thanks for checking it out, and have a great week!! 😀

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