Creating different moods for world locations

04Nov14

Click the pictures to zoom in!

Each picture set has all the “basic” settings for that area, like sun location, intensity, fog settings, ambient light…  Stuff that sets the basic mood.

I’m simulating post processing effects until I get Unity PRO, so they look worse than they will eventually.  Most noticeably, light areas look too “blown out” now, but I can fix that with HDR.

FIRST OUTDOOR AREA:

No post effects:

testcolors1_orig

With post effects:

testcolors1

MOUNTAINS LEADING TO OCEAN:

No post effects:

testcolors2_orig

With post effects:

testcolors2

ISLAND LIFE:

The machine doesn’t have textures yet, but it does animate, driving its plungers into the water.  The water splashes were made very quickly.

No post effects:

testcolors3_orig

With post effects:

testcolors3

ICE CAVES:

No post effects:

testcolors4_orig

With post effects:

testcolors4

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