Archive for the ‘GUI / Inventory’ Category

Hey all! Here’s a short video where I change armor colors in-game, and then play around with the skin shader. And here’s an update to the character creator, with animated sliders: Right now, I’m working on the interior of the spaceship you crash in.  I’m adding a ton of old-school sci fi stuff – so […]


Here’s a video of the character creation system! Supported features so far: Face shape Main hair type, with 3 different colors to set Hair addons (ponytails, extra strands…) Skin color and material settings like Subsurface Scattering Makeup Accessories with material settings, like FLAMING EARRINGS Upcoming features: More hairstyles Tattoos Different complexions Change weapons colors (you […]


It’s been a busy week!  I already covered a ton of stuff in recent videos, but here’s some more!  😀 The tutorial now starts with you in the crashed spaceship.  This way, I can teach basic controls before throwing monsters at the player. I also spent some time today updating the GUI.  Still needs tons […]


Game Update

07Nov13

Hey all! I’ve been continuing to make improvements to the Action Menu (added animation, player attributes, and started on skill points), but for now, let’s talk about what I need to do in order to complete the playable alpha demo.  After this picture, because… pretty lights.  They shimmer and flash too!  😀 Everything intended for […]


More menu stuff! Among other things, I added the Equip Burden and corresponding Character Speed stats.  Most of the time, you’ll want to balance your equipment weight to keep your speed very high. You can select different weapons with the help of generated stats. Ammo mods have been revamped, and are now read from a […]


Hey all! This is just first-draft stuff, and I need to make it look much better, but here’s the “Action Menu”, as I’m calling it. All buttons glow when you hold the mouse above them, and it detects whether you can dual-wield or not.  When you click a weapon or mod, it opens up another […]


22Oct13

Hey all, First off, here’s the improved intro screen!  It looks even better in motion.  The title glows at random times and adds a tint to everything. Two more soundtrack pieces: Main Menu:  https://soundcloud.com/terrameliorrpg/terra-melior-main-menu-theme First Blizzard:  https://soundcloud.com/terrameliorrpg/terra-melior-first-blizzard Adding more elemental effects: Ice damage builds up “COLD”, which will freeze an enemy for a few seconds, […]